Night Wander
Night Wander was a prototype that explored casual mobile game concepts. The project took 2 weeks to complete from the concept stage to final delivery.
Night Wander was created to be a simple game where the player paddles through water on a wooden boat. They explore each level and collect "artifacts" that have corresponding statues. When the artifacts are returned to their statue, a puzzle appears that the player must solves. The player must solve all the puzzles in the level before the time runs out.
I created the game design concept by quickly animating the game mechanics in Krita.
I created the game design concept by quickly animating the game mechanics in Krita.
Once the design was solidified, I began programming the game in Unity using C#. I designed and dressed the level, and illustrated the boat, artifacts, statues, and puzzles.